In less than two hours, a board game based on Dark Souls has raised more than $200,000 on Kickstarter. They were only asking for $70,000, and it was funded in three minutes. Two days later, they’ve raised $1,784,675.
Dark Souls: The Board Game is being designed by Steamforged Games and it’s officially licensed. Described as a 1-4 “combat exploration” game, here’s how Steamforged explains the main mechanics:
“Playable in either Solo or Co-op modes, players choose their role from a number of core Dark Souls character classes. Each class has a distinct role to play in the game, with a unique set of strengths and abilities.
“With multiple difficulty modes and a high-level of replayability, this is a game designed to be deep enough to satisfy hard-core tabletop gamers whilst remaining accessible to newer players.”
The new board game even has the series’ mainstay bonfire mechanic, where players can level up, rest, and head out back into the world. The catch? Bonfires also reset the world, and all the enemies you’ve defeated have returned, adding even more difficulty to the game.

“Each time you decide where to go, you will experience a new danger as you explore, with each new location a real risk to your hard-won progress. If you die, then you drop everything you have collected and reappear at the nearest bonfire. So do you return to the bonfire to rest and spend Souls to strengthen up, but in doing so fully reset the locations? Or do you press on and pray that the next encounter isn’t beyond your capabilities? After all, the next location may contain a clue to the Boss and how to defeat them.”
The game’s scheduled to come out in April 2017, so it’ll be a bit before the game drops. (Just in time for Bloodborne 2?) If you’re wary of crowdfunding efforts, the game will show up in retail as well so you can safely wait.
H/T: Brendan Lawson of Turtle Castle
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